Struct freya::prelude::ScrollThumbProps
pub struct ScrollThumbProps {
pub theme: Option<ScrollBarThemeWith>,
pub clicking_scrollbar: bool,
pub onmousedown: EventHandler<Event<MouseData>>,
pub width: String,
pub height: String,
}
Expand description
Properties for the ScrollThumb
component.
Fields§
§theme: Option<ScrollBarThemeWith>
Theme override.
clicking_scrollbar: bool
§onmousedown: EventHandler<Event<MouseData>>
§width: String
§height: String
Implementations§
§impl ScrollThumbProps
impl ScrollThumbProps
pub fn builder() -> ScrollThumbPropsBuilder<((), (), (), (), ())>
pub fn builder() -> ScrollThumbPropsBuilder<((), (), (), (), ())>
Create a builder for building ScrollThumbProps
.
On the builder, call .theme(...)
(optional), .clicking_scrollbar(...)
, .onmousedown(...)
, .width(...)
, .height(...)
to set the values of the fields.
Finally, call .build()
to create the instance of ScrollThumbProps
.
Trait Implementations§
§impl Clone for ScrollThumbProps
impl Clone for ScrollThumbProps
§fn clone(&self) -> ScrollThumbProps
fn clone(&self) -> ScrollThumbProps
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for ScrollThumbProps
impl PartialEq for ScrollThumbProps
§fn eq(&self, other: &ScrollThumbProps) -> bool
fn eq(&self, other: &ScrollThumbProps) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Properties for ScrollThumbPropswhere
ScrollThumbProps: Clone,
impl Properties for ScrollThumbPropswhere
ScrollThumbProps: Clone,
§type Builder = ScrollThumbPropsBuilder<((), (), (), (), ())>
type Builder = ScrollThumbPropsBuilder<((), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
§fn builder() -> <ScrollThumbProps as Properties>::Builder
fn builder() -> <ScrollThumbProps as Properties>::Builder
Create a builder for this component.
§fn memoize(&mut self, new: &ScrollThumbProps) -> bool
fn memoize(&mut self, new: &ScrollThumbProps) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for ScrollThumbProps
Auto Trait Implementations§
impl Freeze for ScrollThumbProps
impl !RefUnwindSafe for ScrollThumbProps
impl !Send for ScrollThumbProps
impl !Sync for ScrollThumbProps
impl Unpin for ScrollThumbProps
impl !UnwindSafe for ScrollThumbProps
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.