Struct freya::prelude::BaseButtonProps
pub struct BaseButtonProps {
pub theme: ButtonTheme,
pub children: Option<VNode>,
pub onpress: Option<EventHandler<PressEvent>>,
pub onclick: Option<EventHandler>,
}
Expand description
Properties for the Button
component.
Fields§
§theme: ButtonTheme
Theme.
children: Option<VNode>
Inner children for the button.
onpress: Option<EventHandler<PressEvent>>
Event handler for when the button is pressed.
onclick: Option<EventHandler>
Event handler for when the button is clicked. Not recommended, use onpress
instead.
Implementations§
§impl BaseButtonProps
impl BaseButtonProps
pub fn builder() -> BaseButtonPropsBuilder<((), (), (), ())>
pub fn builder() -> BaseButtonPropsBuilder<((), (), (), ())>
Create a builder for building BaseButtonProps
.
On the builder, call .theme(...)
, .children(...)
(optional), .onpress(...)
(optional), .onclick(...)
(optional) to set the values of the fields.
Finally, call .build()
to create the instance of BaseButtonProps
.
Trait Implementations§
§impl Clone for BaseButtonProps
impl Clone for BaseButtonProps
§fn clone(&self) -> BaseButtonProps
fn clone(&self) -> BaseButtonProps
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for BaseButtonProps
impl PartialEq for BaseButtonProps
§fn eq(&self, other: &BaseButtonProps) -> bool
fn eq(&self, other: &BaseButtonProps) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Properties for BaseButtonPropswhere
BaseButtonProps: Clone,
impl Properties for BaseButtonPropswhere
BaseButtonProps: Clone,
§type Builder = BaseButtonPropsBuilder<((), (), (), ())>
type Builder = BaseButtonPropsBuilder<((), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
§fn builder() -> <BaseButtonProps as Properties>::Builder
fn builder() -> <BaseButtonProps as Properties>::Builder
Create a builder for this component.
§fn memoize(&mut self, new: &BaseButtonProps) -> bool
fn memoize(&mut self, new: &BaseButtonProps) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for BaseButtonProps
Auto Trait Implementations§
impl !Freeze for BaseButtonProps
impl !RefUnwindSafe for BaseButtonProps
impl !Send for BaseButtonProps
impl !Sync for BaseButtonProps
impl Unpin for BaseButtonProps
impl !UnwindSafe for BaseButtonProps
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.