1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602
use std::ops::{
Deref,
DerefMut,
};
use freya_common::{
CompositorDirtyNodes,
Layers,
};
use freya_native_core::{
prelude::NodeImmutable,
NodeId,
};
use itertools::sorted;
use rustc_hash::FxHashMap;
use torin::prelude::{
Area,
LayoutNode,
Torin,
};
use crate::{
dom::DioxusNode,
prelude::{
DioxusDOM,
ElementUtils,
ElementUtilsResolver,
ElementWithUtils,
},
};
/// Text-like elements with shadows are the only type of elements
/// whose drawing area
/// 1. Can affect other nodes
/// 2. Are not part of their layout
///
/// Therefore a special cache is needed to be able to mark as dirty the previous area
/// where the shadow of the text was.
#[derive(Clone, Default, Debug)]
pub struct CompositorCache(FxHashMap<NodeId, Area>);
impl Deref for CompositorCache {
type Target = FxHashMap<NodeId, Area>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for CompositorCache {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
#[derive(Clone, Default, Debug)]
pub struct CompositorDirtyArea(Option<Area>);
impl CompositorDirtyArea {
/// Take the area, leaving nothing behind.
pub fn take(&mut self) -> Option<Area> {
self.0.take()
}
/// Unite the area or insert it if none is yet present.
pub fn unite_or_insert(&mut self, other: &Area) {
if let Some(dirty_area) = &mut self.0 {
*dirty_area = dirty_area.union(other);
} else {
self.0 = Some(*other);
}
}
/// Round the dirty area to the out bounds to prevent float pixel issues.
pub fn round_out(&mut self) {
if let Some(dirty_area) = &mut self.0 {
*dirty_area = dirty_area.round_out();
}
}
/// Checks if the area (in case of being any) interesects with another area.
pub fn intersects(&self, other: &Area) -> bool {
self.0
.map(|dirty_area| dirty_area.intersects(other))
.unwrap_or_default()
}
}
impl Deref for CompositorDirtyArea {
type Target = Option<Area>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
#[derive(Debug)]
pub struct Compositor {
full_render: bool,
}
impl Default for Compositor {
fn default() -> Self {
Self { full_render: true }
}
}
impl Compositor {
#[inline]
pub fn get_drawing_area(
node_id: NodeId,
layout: &Torin<NodeId>,
rdom: &DioxusDOM,
scale_factor: f32,
) -> Option<Area> {
let layout_node = layout.get(node_id)?;
let node = rdom.get(node_id)?;
let utils = node.node_type().tag()?.utils()?;
utils.drawing_area_with_viewports(layout_node, &node, layout, scale_factor)
}
#[inline]
pub fn with_utils<T>(
node_id: NodeId,
layout: &Torin<NodeId>,
rdom: &DioxusDOM,
run: impl FnOnce(DioxusNode, ElementWithUtils, &LayoutNode) -> T,
) -> Option<T> {
let layout_node = layout.get(node_id)?;
let node = rdom.get(node_id)?;
let utils = node.node_type().tag()?.utils()?;
Some(run(node, utils, layout_node))
}
/// The compositor runs from the bottom layers to the top and viceversa to check what Nodes might be affected by the
/// dirty area. How a Node is checked is by calculating its drawing area which consists of its layout area plus any possible
/// outer effect such as shadows and borders.
/// Calculating the drawing area might get expensive so we cache them in the `cached_areas` map to make the second layers run faster
/// (top to bottom).
/// In addition to that, nodes that have already been united to the dirty area are removed from the `running_layers` to avoid being checked again
/// at the second layers (top to bottom).
#[allow(clippy::too_many_arguments)]
pub fn run<'a>(
&mut self,
dirty_nodes: &mut CompositorDirtyNodes,
dirty_area: &mut CompositorDirtyArea,
cache: &mut CompositorCache,
layers: &'a Layers,
dirty_layers: &'a mut Layers,
layout: &Torin<NodeId>,
rdom: &DioxusDOM,
scale_factor: f32,
) -> &'a Layers {
if self.full_render {
for nodes in layers.values() {
for node_id in nodes {
Self::with_utils(*node_id, layout, rdom, |node_ref, utils, layout_node| {
if utils.needs_cached_area(&node_ref) {
let area = utils.drawing_area(layout_node, &node_ref, scale_factor);
// Cache the drawing area so it can be invalidated in the next frame
cache.insert(*node_id, area);
}
});
}
}
self.full_render = false;
return layers;
}
let mut running_layers = layers.clone();
loop {
let mut any_marked = false;
for (layer_n, layer) in sorted(running_layers.iter_mut()).rev() {
layer.retain(|node_id| {
Self::with_utils(*node_id, layout, rdom, |node_ref, utils, layout_node| {
// Use the cached area to invalidate the previous frame area if necessary
let cached_area = cache.get(node_id);
let needs_cached_area = utils.needs_cached_area(&node_ref);
let Some(area) = utils.drawing_area_with_viewports(
layout_node,
&node_ref,
layout,
scale_factor,
) else {
return false;
};
let is_dirty = dirty_nodes.remove(node_id);
let cached_area_is_invalidated = cached_area
.map(|cached_area| {
if is_dirty {
true
} else {
dirty_area.intersects(cached_area)
}
})
.unwrap_or_default();
let is_invalidated =
is_dirty || cached_area_is_invalidated || dirty_area.intersects(&area);
if is_invalidated {
// Save this node to the layer it corresponds for rendering
dirty_layers.insert_node_in_layer(*node_id, *layer_n);
// Expand the dirty area with the cached area so it gets cleaned up
if is_dirty && cached_area_is_invalidated {
dirty_area.unite_or_insert(cached_area.unwrap());
any_marked = true;
}
// Cache the drawing area so it can be invalidated in the next frame
if needs_cached_area {
cache.insert(*node_id, area);
}
// Expand the dirty area with only nodes who have actually changed
if is_dirty {
dirty_area.unite_or_insert(&area);
any_marked = true;
}
}
!is_invalidated
})
.unwrap_or_default()
})
}
if !any_marked {
break;
}
}
dirty_nodes.drain();
dirty_layers
}
/// Reset the compositor, thus causing a full render in the next frame.
pub fn reset(&mut self) {
self.full_render = true;
}
}
#[cfg(test)]
mod test {
use freya::{
common::*,
prelude::*,
};
use freya_testing::prelude::*;
use itertools::sorted;
fn run_compositor(
utils: &TestingHandler<()>,
compositor: &mut Compositor,
) -> (Layers, Layers, usize) {
let sdom = utils.sdom();
let fdom = sdom.get();
let layout = fdom.layout();
let layers = fdom.layers();
let rdom = fdom.rdom();
let mut compositor_dirty_area = fdom.compositor_dirty_area();
let mut compositor_dirty_nodes = fdom.compositor_dirty_nodes();
let mut compositor_cache = fdom.compositor_cache();
let mut dirty_layers = Layers::default();
// Process what nodes need to be rendered
let rendering_layers = compositor.run(
&mut *compositor_dirty_nodes,
&mut *compositor_dirty_area,
&mut compositor_cache,
&*layers,
&mut dirty_layers,
&layout,
rdom,
1.0f32,
);
compositor_dirty_area.take();
compositor_dirty_nodes.clear();
let mut painted_nodes = 0;
for (_, nodes) in sorted(rendering_layers.iter()) {
for node_id in nodes {
if layout.get(*node_id).is_some() {
painted_nodes += 1;
}
}
}
(layers.clone(), rendering_layers.clone(), painted_nodes)
}
#[tokio::test]
pub async fn button_drawing() {
fn compositor_app() -> Element {
let mut count = use_signal(|| 0);
rsx!(
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
background: "rgb(0, 119, 182)",
color: "white",
shadow: "0 4 20 5 rgb(0, 0, 0, 80)",
label {
font_size: "75",
font_weight: "bold",
"{count}"
}
}
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
direction: "horizontal",
Button {
onclick: move |_| count += 1,
label { "Increase" }
}
}
)
}
let mut compositor = Compositor::default();
let mut utils = launch_test(compositor_app);
let root = utils.root();
let label = root.get(0).get(0);
utils.wait_for_update().await;
assert_eq!(label.get(0).text(), Some("0"));
let (layers, rendering_layers, _) = run_compositor(&utils, &mut compositor);
// First render is always a full render
assert_eq!(layers, rendering_layers);
utils.move_cursor((275., 375.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + Second rect + Button's internal rect + Button's label
assert_eq!(painted_nodes, 4);
utils.click_cursor((275., 375.)).await;
assert_eq!(label.get(0).text(), Some("1"));
}
#[tokio::test]
pub async fn after_shadow_drawing() {
fn compositor_app() -> Element {
let mut height = use_signal(|| 200);
let mut shadow = use_signal(|| 20);
rsx!(
rect {
height: "100",
width: "200",
background: "red",
margin: "0 0 2 0",
onclick: move |_| height += 10,
}
rect {
height: "{height}",
width: "200",
background: "green",
shadow: "0 {shadow} 8 0 rgb(0, 0, 0, 0.5)",
margin: "0 0 2 0",
onclick: move |_| height -= 10,
}
rect {
height: "100",
width: "200",
background: "blue",
onclick: move |_| shadow.set(-20),
}
)
}
let mut compositor = Compositor::default();
let mut utils = launch_test(compositor_app);
utils.wait_for_update().await;
let (layers, rendering_layers, _) = run_compositor(&utils, &mut compositor);
// First render is always a full render
assert_eq!(layers, rendering_layers);
utils.click_cursor((5., 5.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + Second rect + Third rect
assert_eq!(painted_nodes, 3);
utils.click_cursor((5., 150.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + Second rect + Third rect
assert_eq!(painted_nodes, 3);
utils.click_cursor((5., 350.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + Second rect + Third Rect
assert_eq!(painted_nodes, 4);
utils.click_cursor((5., 150.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + Second rect + Third Rect
assert_eq!(painted_nodes, 4);
}
#[tokio::test]
pub async fn paragraph_drawing() {
fn compositor_app() -> Element {
let mut msg_state = use_signal(|| true);
let mut shadow_state = use_signal(|| true);
let msg = if msg_state() { "12" } else { "23" };
let shadow = if shadow_state() {
"-40 0 20 black"
} else {
"none"
};
rsx!(
rect {
height: "200",
width: "200",
direction: "horizontal",
spacing: "2",
rect {
onclick: move |_| msg_state.toggle(),
height: "200",
width: "200",
background: "red"
}
paragraph {
onclick: move |_| shadow_state.toggle(),
text {
font_size: "75",
font_weight: "bold",
text_shadow: "{shadow}",
"{msg}"
}
}
}
)
}
let mut compositor = Compositor::default();
let mut utils = launch_test(compositor_app);
let root = utils.root();
utils.wait_for_update().await;
assert_eq!(root.get(0).get(1).get(0).get(0).text(), Some("12"));
let (layers, rendering_layers, _) = run_compositor(&utils, &mut compositor);
// First render is always a full render
assert_eq!(layers, rendering_layers);
utils.click_cursor((5., 5.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + Paragraph + Second rect
assert_eq!(painted_nodes, 4);
utils.click_cursor((205., 5.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + Paragraph + Second rect
assert_eq!(painted_nodes, 4);
utils.click_cursor((5., 5.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + Paragraph
assert_eq!(painted_nodes, 2);
}
#[tokio::test]
pub async fn rotated_drawing() {
fn compositor_app() -> Element {
let mut rotate = use_signal(|| 0);
rsx!(
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
background: "rgb(0, 119, 182)",
color: "white",
shadow: "0 4 20 5 rgb(0, 0, 0, 80)",
label {
rotate: "{rotate}deg",
"Hello"
}
label {
"World"
}
}
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
direction: "horizontal",
Button {
onclick: move |_| rotate += 1,
label { "Rotate" }
}
}
)
}
let mut compositor = Compositor::default();
let mut utils = launch_test(compositor_app);
utils.wait_for_update().await;
let (layers, rendering_layers, _) = run_compositor(&utils, &mut compositor);
// First render is always a full render
assert_eq!(layers, rendering_layers);
utils.click_cursor((275., 375.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Root + First rect + First Label + Second Label
assert_eq!(painted_nodes, 4);
}
#[tokio::test]
pub async fn rotated_shadow_drawing() {
fn compositor_app() -> Element {
let mut rotate = use_signal(|| 0);
rsx!(
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
background: "rgb(0, 119, 182)",
color: "white",
shadow: "0 4 20 5 rgb(0, 0, 0, 80)",
label {
rotate: "{rotate}deg",
text_shadow: "0 180 12 rgb(0, 0, 0, 240)",
"Hello"
}
label {
"World"
}
}
rect {
height: "50%",
width: "100%",
main_align: "center",
cross_align: "center",
direction: "horizontal",
Button {
onclick: move |_| rotate += 1,
label { "Rotate" }
}
}
)
}
let mut compositor = Compositor::default();
let mut utils = launch_test(compositor_app);
utils.wait_for_update().await;
let (layers, rendering_layers, _) = run_compositor(&utils, &mut compositor);
// First render is always a full render
assert_eq!(layers, rendering_layers);
utils.click_cursor((275., 375.)).await;
let (_, _, painted_nodes) = run_compositor(&utils, &mut compositor);
// Everything
assert_eq!(painted_nodes, 7);
}
}